Senior Simulator Engineer Location: Warton Duration: Rate:45.03 ph PAYE + holiday pay or 59.42 ph Umbrella  Inside IR35 SC Clearance Required The Simulation Department currently has a vacancy for a Senior Simulation Software Engineer based at Warton, to work on the Typhoon Active Cockpit Rig (

Senior Simulation Engineer

Morson International • 
Salford, England United Kingdom, International, United Kingdom
Position Type: Permanent
Job Description:

Senior Simulator Engineer
Location: Warton
Duration:
Rate:45.03 ph PAYE + holiday pay or 59.42 ph Umbrella 
Inside IR35
SC Clearance Required

The Simulation Department currently has a vacancy for a Senior Simulation Software Engineer based at Warton, to work on the Typhoon Active Cockpit Rig (ACR).

The role of the Typhoon ACR is to allow the pilot evaluation of the future design of the cockpit’s Human-Machine Interface (HMI) in a realistic tactical environment, before the design is embodied onto the aircraft.

The ACR simulation code is developed on Windows desktops in C/C++ and emulates not only the Cockpit Displays & Controls but also the mission systems, vehicle systems, aircraft dynamics, weapons and sensors.

Key Responsibilities
• Development of c/c++ code in producing cockpit HMI concepts / prototypes into the ACR.
• Ownership of given tasks, liaising with the internal customer to understand requirements / concepts and to demonstrate implementation through to completion.
• Managing work through configuration control (committing / branching / merging).
• Estimating development activities, including progress reporting.
• Mentoring of early careers team members and code reviews.
• Continuous development / refinement of current development processes and technology.

Essential skills
• Proven C/C++ ability working on complex large scale projects (preferably engineering projects).
• Significant knowledge of developing in a Windows environment (Visual C++).
• Excellent code navigation / debugging / ‘figuring it out’ skills.

Desirable skills
• Typhoon domain knowledge (Cockpit / Avionics / Mission Systems).
• Prototyping / Concept development experience, particularly in a Human Machine Interface (HMI) environment.
• Knowledge and experience of Linux/Unix, particularly porting & debugging.
• Experience with OpenGL.

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